Noclip.website – A digital museum of video game levels

(noclip.website)

235 points | by ivmoreau 9 hours ago

23 comments

  • nness 2 hours ago
    Every time I stumble upon this I end up losing an hour.

    The Rare era Nintendo 64 games are particularly interesting from a graphical stand-point, as Rare really got the most out of the N64's limited texture cache by blending textures with vertex colours.

    In Banjo-Kazooie its mostly for used as a primitive baked-lighting (Mad Monster Mansion being a great example of this.) But by the time you get to DK64, they're really working overtime to leverage vertex colours to add variety to the textures and help blend texture edges.

    People refer to N64's blurry textures as its signature look, but I think what Rare did with vertex colours is really what most people think when they remember back to the N64.

    (Would love to see GoldenEye or Perfect Dark maps added to this site.)

  • destructuredObj 5 minutes ago
    Hey it's even got Infra! An underrated gem I imagine many on HN would love.
  • alias_neo 1 hour ago
    I started learning Blender recently to have a play with throwing something on my blog with Three.js (we're a long way from that), but I appreciate now how you want to remove as much geometry as possible that isn't visible to the user to give the impression it's all very much there and solid, but presents the actual bare minimum to look right[0].

    Anyone got example of levels with cool stuff hidden outside of the player area that can't be accessed while clipping is enabled? I remember some stone tablet with credits, in some game, in an "Aztec" area/level many, many years ago, don't remember which game though.

    [0]https://noclip.website/#mkwii/beginner_course;ShareData=APu}e9y:oa8[qXpUFsE~WAK4bQ!l|bUooMfUPaItV]lVR9GC@bT{ZRK936MkWP

  • nsilvestri 6 hours ago
    In a similar vein, but for Old School RuneScape, is https://osrs.world/

    This one is kept up-to-date with the state of the game world. Even includes full NPC locations and animations.

  • twostorytower 8 hours ago
    This is actually wild. I have no idea how this works. Does it somehow emulate the rendering engine of each of these games to render the map? The water in Half-Life 2: Lost Coast is just how I remember it. Very cool.
    • xyzzy_plugh 8 hours ago
      It's open source: https://github.com/magcius/noclip.website

      I wouldn't say it emulates so much as implements a renderer for each game. It's totally nuts.

      • rezmason 5 hours ago
        I contributed one earlier this year! The community's a great bunch and I learned a lot.

        Always remember, folks: the best feature request is a pull request ;)

    • pengaru 7 hours ago
      If you're lucky you might hear from the author - his handle is Jasper_ here on HN.
  • pidgeon_lover 24 minutes ago
    I wish there were some of the Metal Gear or Monster Hunter maps.
  • mwkaufma 5 hours ago
    Noclip's creator Jasper has some great deep-dive video essays on game deconstructions over on their yt channel, as well: https://www.youtube.com/@JasperRLZ
  • disillusioned 4 hours ago
    Wow. Just... wow. Didn't think I'd get to head back to Pilotwings 64 and fly around those maps anytime soon. Or TF2, or HalfLife. Very, very cool.
  • voodooEntity 2 hours ago
    I have to say i really love this :D damn i could spend hours here ! I really hope nintendo will not end up suing the living s** out of them.

    Great project !

  • keepamovin 5 hours ago
    Oh, that is SO cool. I love that, I love that! This was everything I hoped it would be. Thank you for this amazing stuff. Truly immersive imagination inspiration :)
  • grugdev42 2 hours ago
    Wow, what a throwback!

    Interesting to see the speed at which levels load.

    The old N64 levels are almost instant, and still look amazing.

  • zdc1 6 hours ago
    The Portal 2 renders were genuinely surprising. Crazy what we can do in a browser today
  • 4ggr0 2 hours ago
    genuinely laughed out loud when i saw the t-posing NPCs in the Half-Life levels. really sells it.
  • sunaookami 6 hours ago
    Mario Kart 8 Deluxe -> Bell Cup -> GBA Ribbon Road is my favorite, you can see how small the track is compared to the whole room and how much detail there is out of bounds!
  • proc0 5 hours ago
    Amazing resource for game dev! Specifically level design. So many great titles in there.
  • nowittyusername 7 hours ago
    This brings back soo much nostalgia.. cool website.
  • mentalgear 1 hour ago
    Now, that's something where I would consider dusting off the old VR headset if it had such a mode.
  • ChrisArchitect 8 hours ago
  • patrick4urcloud 4 hours ago
    wow incredible job ! it's a very nice idea.
  • qwertyad 8 hours ago
    Yeah I know this website! Its one of my favourites.
  • kogasa240p 7 hours ago
    Enabled webgl/webgpu and it still doesn't work on my end with Librewolf
  • vjay15 8 hours ago
    AMAZING WEBSITE