For anyone actually interested in Game Boy music, I would recommend the LSDJ software, which is a music production tool that runs on an actual Game Boy (or emulator). You can get much nicer results than this vibe-coded slop that feels insulting to the craft. It's not even that hard to do, if you just want to remix existing songs and have the sheet music/MIDI on hand (which this requires anyways) a song can be transcribed in just a couple of hours.
Addendum - I thought I should add some links to my favorite LSDJ artist as a demonstration of what can be done with it:
Cool enough I suppose, but the framing had me expecting the more farty twisted squarenoise instruments like in Wario Lands 1-3, and less smooth sines and squares. I tried out Kimi No Shiranai Monogatari and Daft Punk's Aerodynamic.
Because I might learn something new: are there additional reasons for having an enable audio button that can’t be covered by the fact that the user has to interact with the page to Play the song anyways?
Wanted features: (1) a way to preview the original MIDI again from a share link like this so I could still compare. Searching "ABBA Gimme Gimme Gimme" found one with the title "ABBA Gimme Gimme Gimme L" so I can't be 100% sure it's the same. And (2) a seekbar for the preview as well.
Kinda weird that search results seem hard-capped at 5. I guess it keeps things simple.
It looks like it requires a MIDI which it then converts to sound like it’s coming out of a Gameboy.
Here’s what the FAQ says:
> How it works
>
> Search a song, pick a MIDI source, hit Generate. The Wario Synthesis Engine analyses the MIDI and resynthesises it using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip. All processing runs in your browser.
Addendum - I thought I should add some links to my favorite LSDJ artist as a demonstration of what can be done with it:
[1] https://www.youtube.com/watch?v=-yGcLUBjiKk
[2] https://www.youtube.com/watch?v=9Ov4KE_M2Qc
[3] https://www.youtube.com/watch?v=RgdPU5O_1RM
https://www.wario.style/s/B4FB7uz3
https://www.wario.style/s/yWHphmhO
https://www.wario.style/s/BSN15NEs
Maybe you could list examples for midis you thought sounded cool next time you share this, or in a comment.
Edit: though I guess a huge part of Wario flavor is the dissonant intervals in the music, as much as the farty instrumentation.
TTYD File Select: https://www.wario.style/s/paznaBKf
Chemical Plant Zone: https://www.wario.style/s/L7kD5jJP
Robo's Theme: https://www.wario.style/s/MzeU9PVc
Everyone's beloved Rick: https://www.wario.style/s/byMyoc3Z
Better MIDI search: <https://bitmidi.com/> I guess you could copypaste the 12345.mid id number into the Wario Synth URL, but it's a bit tedious.
Because I might learn something new: are there additional reasons for having an enable audio button that can’t be covered by the fact that the user has to interact with the page to Play the song anyways?
https://www.wario.style/s/owplrJi2
(first 20 seconds are junk but then it sounds a bit like a castlevania song)
Kinda weird that search results seem hard-capped at 5. I guess it keeps things simple.
“No MIDI files found. Try a different search” …
Here’s what the FAQ says:
> How it works
>
> Search a song, pick a MIDI source, hit Generate. The Wario Synthesis Engine analyses the MIDI and resynthesises it using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip. All processing runs in your browser.